Version: 2018.2 (switch to 2018.3b or 2017.4)
Sprite Atlas
Tile Assets
Other Versions


The Tilemap feature allows you to quickly create 2D levels using tiles and a grid overlay. It is comprised of a number of systems working together:

  • TileA simple class that allows a sprite to be rendered on a Tilemap. More info
    See in Glossary
  • Grid GameObjects
  • The Tilemap Palette
  • Custom Brushes

This section documents how to use each part of the Tilemap system.

2D extras in GitHub

Download example Brushes and Tiles from the 2D Extras GitHub repository.

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Sprite Atlas
Tile Assets